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Tips & Tricks
Tips & Tricks
Zoom and Pan Tools – How to be more efficient when working with photos
Using the Curve Tool
Using Marking Residuals to help judge quality
Using the Sharpening Setting on your Digital Camera
Taking Proper Images for Camera Calibration
Improving Your Photo-Textures
When are Photo Sets used?
Why are Targets Useful?
Some useful tips when using Tables
Can I use PhotoModeler to model an object from a single photo? For example, a photo from a book?
When should I use Inverse Camera?
I cannot select items in the 3D Viewer.
Adjusting the size of the Photo Thumbnails
Making and Printing Physical Targets (coded or non-coded)
Using Offset Points for Forensic Height Measurement
Can I use photos that aren’t from my own camera?
Can I use a scan of a painting, sketch or CAD drawing in PhotoModeler?
Can I create an exemplar model from an unknown source?
Why are my photo textures not appearing (Ortho Photo, photo textured surfaces)?
How do I review the quality, or troubleshoot and correct problems in my project?
How can I change the look of PhotoModeler and/or use a different set of toolbars.
Tips for working with PhotoModeler image planes in 3ds Max
Tips for improving PointMesh results in PhotoModeler Scanner
How to model a human face with PhotoModeler Scanner
Improving a Camera Calibration
Real world objects and materials that will and won’t work well with PhotoModeler Scanner’s DSM tools.
Scripting for PhotoModeler using DDE
Angle Measurements of Lines, Cylinders and Edges
Synchronizing Cameras for use with PhotoModeler Motion (PMM)