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Improving Your Photo-Textures |
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Adding photo-textures to your model is one of the great features of PhotoModeler. Here are a few tips to help you improve the textures on your 3D model.
Adding New Materials All new surfaces in PhotoModeler are by default assigned the 'SurfaceDefault' material. This material grabs textures from all photos in the project, automatically choosing which photo it thinks is the best source. Occasionally you will find that your model's textures needs improvement. This can be achieved by assigning surfaces to grab textures from a specific photo or set of photos. To add a new material:
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